Multiplayer


Multiplayer

This new build includes multiplayer made with a library called UrsinaNetworking
It works by creating a server using an IP address or localhost which clients can join. When a client joins, a placeholder car is created. The client sends a message back to the server containing the car's position, rotation and texture. The placeholder car's position, rotation and texture then updates to the client's one every time a key is pressed.


To play Multiplayer

  1. Download Rally and double click the server executable. (On Linux, navigate to the folder in Terminal and type ./server)
  2. Enter the IP address you want the server to run on. (Use 'localhost' for localhost)
  3. Open the Rally executable and replace 'localhost' with the IP of the server.
  4. Click JOIN.
  5. For others to join, they just need to follow steps 3 and 4.

Files

Rally-Windows 154 MB
Apr 20, 2022
Rally-Mac 185 MB
Apr 20, 2022
Rally-Linux 133 MB
Apr 20, 2022

Get Rally

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